Many musicians beginning their independent music production have to travel down the path of understanding the signal chain: the equipment that gets your sound from the sound source into a recorded media. One of the main parts of the signal chain is the soundcard (when we talk digital music). It has come to my attention that many bedroom musicians still misunderstand the difference between a soundcard and an interface.
The audio interface
Though most will call it a soundcard (for sake of simplicity), an audio interface (or AI) is actually a pre-amp and converter combined into one body. The purpose of an AI is to raise the level of the incoming sound signal from mic level to line level (this is the pre-amp part of the audio interface), and to turn that analog signal into digital bits (this is the converter part of the audio interface). Many audio interfaces also include +48v phantom power (for use with condenser mics) and are usually connected to the computer via USB of Firewire.
The soundcard
A soundcard, on the other hand, is just a converter. It's called a soundcard because that's what it does in a normal household computer: to convert the digital data in the computer to analog sound that comes out the computer speakers. In normal computers, not many people use the soundcard to input sound into the computer, although it can be used for that also.
A converter that sits outside the computer body is often called an external soundcard. But if you explore the various recording equipment available for purchase, you will understand that a converter doesn't always have to be a card (though it often is). High end premium quality converters are often shaped like a box that a recording engineer fits onto his equipment rack.
The difference
By the two explanations above, we can see how a soundcard is different than an audio interface:
1. A soundcard does not have pre-amps. Stand alone converters do one thing: to convert analog to digital data and vice versa.
2. A soundcard is the specialized name for the converter.
3. A soundcard is a converter alone. An audio interface is a converter plus preamps.
I hope this short article can help you better understand the parts of your signal chain.
To your equipment savviness,
Endy
Showing posts with label DIY. Show all posts
Showing posts with label DIY. Show all posts
Friday, April 22, 2011
Interface vs Sound Card - Do you know...?
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Tuesday, April 12, 2011
Are You "Solo"?
If you are a solo musician, there are tools that you should know about, and have in your tool box. It is best to be prepared for whatever comes your way in the form of gigs, and musical opportunities. In this article I will go over some of the general things in the form of gear, hardware, and software, that will give you an edge in this competetive, and demanding world.
Keep in mind that these are all suggestions, and it depends on your personal circumstances as to what you are, and are not able to obtain.
I will asume that you already have the musical instrument of your choice, and that you have already spent the thousands of hours that it takes to perfect your talent.
There is no way around it!...You get out of it what you put into it.
If you spend the time to perfect your talent, you will definatly reap the benefits.
So,...Lets get started.
I will list all of the items that I have in mind for this article, and where to obtain them.
In some cases, a brief discription on what to do with them.
1. PA equipment: You will need some kind of PA equipment, preferably something small and compact, but of efficient sound quality
2. Microphone: You will need a microphone for the times when you are showing off that great voice of yours.
You will also need a microphone stand.
3. Speaker Stands: I recommend speaker stands for your speakers, to raise your speakers up above peoples heads when playing in restaurants, and coffee shops, ect...
You dont want to drive people away, or blow anybodys ear drum.
4. Promo Stand: You will need a promo stand that you can use to place your promo material, your CD's, and any of your contact material for people to see, purchase, and take as they come, and go.
This can be something that is portable, small and compact, but looks presentable.
5. Tip Jar: I recommend a tip jar, something that, again, looks presentable.
6. Play-a-Long Library: I recommend a play-a-long library for all musicians, especially for solo musicians.
As I have stated in my previous article, "Tips for the solo musician", you can make a living just playing solo gigs, and targeting small establishments.
7. CD, or, Cassette player: You should have a CD, or cassette player with a pitch control to play your play-a-longs through your PA.
8. Computer: If at all possible, you should have a powerful enough computer to record your own CD's.
You can also make your own Play-a-longs with your own style of music.
9. Recording Software: You will need some kind of recording software for your computer.
I recommend, Cakewalk.
10. Soundcard: You will need, in some cases, a sound card for your computer.
I recommend, Sound Blaster Live.
11. Keyboard: I think all musicians should have some kind of keyboard.
There are hundreds to choose from, according to your budget.
12. CD Burning Software: You should have some kind of CD burning software.
Again, there are hundreds of choices.
Microsoft Media Player is free.
13. Business Card Software: I recommend some kind of business card software for your computer.
"Parabim Business Card Builder", is a very efficient one.
14. Musicians Website: Every musician should have a website.
I recommend, "Host Baby", everything you need in a musicians website is here.
15. Internet Promotion Program: A program to help promote your music, and yourself on the internet.
I recommend, "Musicians Power Promotion System".
These are just some of the things that will help you on your quest to be a successful solo musician.
One thing to remember is,...Always Act...Look...and Dress proffessionally.
That first impression can make, or break you.
Just click on the links provided in this article where indicated, and you will be taken to the particular website, were you can find the item.
Keep in mind that these are all suggestions, and it depends on your personal circumstances as to what you are, and are not able to obtain.
I will asume that you already have the musical instrument of your choice, and that you have already spent the thousands of hours that it takes to perfect your talent.
There is no way around it!...You get out of it what you put into it.
If you spend the time to perfect your talent, you will definatly reap the benefits.
So,...Lets get started.
I will list all of the items that I have in mind for this article, and where to obtain them.
In some cases, a brief discription on what to do with them.
1. PA equipment: You will need some kind of PA equipment, preferably something small and compact, but of efficient sound quality
2. Microphone: You will need a microphone for the times when you are showing off that great voice of yours.
You will also need a microphone stand.
3. Speaker Stands: I recommend speaker stands for your speakers, to raise your speakers up above peoples heads when playing in restaurants, and coffee shops, ect...
You dont want to drive people away, or blow anybodys ear drum.
4. Promo Stand: You will need a promo stand that you can use to place your promo material, your CD's, and any of your contact material for people to see, purchase, and take as they come, and go.
This can be something that is portable, small and compact, but looks presentable.
5. Tip Jar: I recommend a tip jar, something that, again, looks presentable.
6. Play-a-Long Library: I recommend a play-a-long library for all musicians, especially for solo musicians.
As I have stated in my previous article, "Tips for the solo musician", you can make a living just playing solo gigs, and targeting small establishments.
7. CD, or, Cassette player: You should have a CD, or cassette player with a pitch control to play your play-a-longs through your PA.
8. Computer: If at all possible, you should have a powerful enough computer to record your own CD's.
You can also make your own Play-a-longs with your own style of music.
9. Recording Software: You will need some kind of recording software for your computer.
I recommend, Cakewalk.
10. Soundcard: You will need, in some cases, a sound card for your computer.
I recommend, Sound Blaster Live.
11. Keyboard: I think all musicians should have some kind of keyboard.
There are hundreds to choose from, according to your budget.
12. CD Burning Software: You should have some kind of CD burning software.
Again, there are hundreds of choices.
Microsoft Media Player is free.
13. Business Card Software: I recommend some kind of business card software for your computer.
"Parabim Business Card Builder", is a very efficient one.
14. Musicians Website: Every musician should have a website.
I recommend, "Host Baby", everything you need in a musicians website is here.
15. Internet Promotion Program: A program to help promote your music, and yourself on the internet.
I recommend, "Musicians Power Promotion System".
These are just some of the things that will help you on your quest to be a successful solo musician.
One thing to remember is,...Always Act...Look...and Dress proffessionally.
That first impression can make, or break you.
Just click on the links provided in this article where indicated, and you will be taken to the particular website, were you can find the item.
Sunday, March 27, 2011
Spit It Solo - Produce Yourself!
Maybe you're a rapper who is tired of wack producers approaching you with their wack beats. Maybe you've already dabbled in beat making but you're trying to brush up and learn more about the craft. Or maybe you are just a plain old music enthusiast who wants to take their passion for music to the next level and create your own. Whatever your reason, you've come to the right place.
Obviously this article can't teach you everything you need to know. There are entire books and even entire college curriculums dedicated to giving you a proper music production education. However this article will hopefully give you a start, and you'll be able to research more using what you learn here.
The first thing that you'll need is a method for creating beats. There are a number of different solutions here. If you are really only trying to be a mild hobbyist there are a bunch of online beat making programs that you can gain access to for around $30 to $40. These include DubTurbo, BeatThang, and Sonic Producer. However if you are really into making beats, you will outgrow them quickly.
At that point you should try out some of the more advanced software. Reason and Fruity Loops are two of the most popular programs (DAWs) for more serious hobbyists. There are a number of producers with production credits that use one of these two. However, professional studios almost always run either Pro Tools or Logic.
Although the learning curves for Pro Tools and Logic are a little steeper than those of Reason and Fruity Loops, they are more powerful programs and allow producers to do more with their music. They also accept what are called plugins. Plugins are additional effects or sounds that you can buy to expand the functionality of your music production software.
In addition to software you also need a fast enough computer to run it. I recommend having a computer with at least 2 GB of RAM. 4 or more is definitely preferred. Your processor should also be fast. A multicore processor with processors in the 2 to 3 GHz range should suffice.
No setup would be complete without speakers. Although many producers begin to producer using their regular computer speakers, these are not ideal for mixing your beats. Really, if you are going to be a serious producer, you are going to need real monitoring speakers. KRK makes a very good entry-level monitor, the RP-5 as does M-Audio, the BX5a. Either of these should be a good start for making beats.
Finally, you'll need a MIDI controller. This can be a keyboard, an MPC, a Native Instruments Maschine, or any other MIDI controller that you can use to easily play enter MIDI (musical note) information. Keep in mind, if you get a drum machine like an MPC or Maschine, you will be able to sample more easily than if you had a keyboard, however you will not really be able to play in melodies that you compose on your own.
If you'd like to get started, check out BeatMatters' free drum samples.
Obviously this article can't teach you everything you need to know. There are entire books and even entire college curriculums dedicated to giving you a proper music production education. However this article will hopefully give you a start, and you'll be able to research more using what you learn here.
The first thing that you'll need is a method for creating beats. There are a number of different solutions here. If you are really only trying to be a mild hobbyist there are a bunch of online beat making programs that you can gain access to for around $30 to $40. These include DubTurbo, BeatThang, and Sonic Producer. However if you are really into making beats, you will outgrow them quickly.
At that point you should try out some of the more advanced software. Reason and Fruity Loops are two of the most popular programs (DAWs) for more serious hobbyists. There are a number of producers with production credits that use one of these two. However, professional studios almost always run either Pro Tools or Logic.
Although the learning curves for Pro Tools and Logic are a little steeper than those of Reason and Fruity Loops, they are more powerful programs and allow producers to do more with their music. They also accept what are called plugins. Plugins are additional effects or sounds that you can buy to expand the functionality of your music production software.
In addition to software you also need a fast enough computer to run it. I recommend having a computer with at least 2 GB of RAM. 4 or more is definitely preferred. Your processor should also be fast. A multicore processor with processors in the 2 to 3 GHz range should suffice.
No setup would be complete without speakers. Although many producers begin to producer using their regular computer speakers, these are not ideal for mixing your beats. Really, if you are going to be a serious producer, you are going to need real monitoring speakers. KRK makes a very good entry-level monitor, the RP-5 as does M-Audio, the BX5a. Either of these should be a good start for making beats.
Finally, you'll need a MIDI controller. This can be a keyboard, an MPC, a Native Instruments Maschine, or any other MIDI controller that you can use to easily play enter MIDI (musical note) information. Keep in mind, if you get a drum machine like an MPC or Maschine, you will be able to sample more easily than if you had a keyboard, however you will not really be able to play in melodies that you compose on your own.
If you'd like to get started, check out BeatMatters' free drum samples.
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music,
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